Sorry, no commentary on Bryan Adams songs. Well maybe.
I have a few finished HOTT models to showcase. For starters a Lurker element for the Fantasy Army. Not extras from the Kevin Costner film…
The archer and hobbit are both Games Workshop Lord of the Rings models. The detail I am most proud of is the error I made. All the other fantasy elements were based on a fine sand with no large rocks. I didn’t realize this until after I had painted these guys. So, I flocked to cover most of it and then repainted the larger rocks to be…well rocks. Now the unarmed hobbit looks like he is ready to attack instead of squatting in the bushes.
The biggest model for this army has to be the gorgon. Previously shown unpainted, now in all her glory. Don’t look too closely, I can’t be held accountable for paralysis, petrification, or comments on my poor quality speed painting.
The gorgon will act as Artillery, since I figure a creature that can kill with a glance definitely has some ranged potential. Plus, since artillery fight at no handicap in melee (unlike DBA) it is still a vicious melee fighter. Fragile? Sure, but then any bit of shiny mental could spell her doom, of so I have been led to believe.
The FUBAR 6mm project still continues. After sitting half painted on my painting table for several weeks I can now unveil Orange Platoon. The next post will have some pretty eye-candy with both terrain AND the Colonial Marines laid out.
All FUBAR models are CinC Miniatures products: Vehicles are Renegade Legion models and all infantry are Solar Empire Marines.
Up next: mine counters and more Feline soldiers. Maybe the HOTT Melnibone Army, since now Elric is painted…at least to an across the table in a dark room standard.
Been a busy several weeks. Between a quick little camping trip and a huuuge annual administration workload I have been busy with work.
Enough of excuses. What I have managed to get finished since the last update are a few raw, unpainted projects.
First, some FUBAR 6mm intact urban.
A small strip mall shopping center. Small building in the foreground will a be a (fast food) restaurant of some sort while the back section will be subdivided into 3 shops with large prominent signs above the doors. For reference you can see some soldiers from White Squad, Blue Platoon on a supply run for fresh lunch and coffee.
A small gas station. Well, power point. The small sign in the foreground will have a printed sign with a logo very similar to the AC adaptor for small electronics. The large billboard in the back will have one of the many KT-TV billboards that will litter the intact terrain. Again, for size reference you can see White Squad, Blue Platoon refuelling. The marine on his way in hopefully won’t be upset that there are no Twinkies…I mean they did stop manufacturing in the early 21st Century.
Not much to see here, so look away.
Here is a gorgon conversion I completed for use in HOTT. This was based off of a RAFM (?) demoness model. I originally intended to replace the swords with bows and drop it from six arms to 4. But laziness and a realization that WYSIWYG does not apply in HOTT.
So, the snake hair was sculpted to complete the gorgon look and the Fantasy army (posted earlier) will have an artillery unit. Along with this there will be a lurker element and a second blade element. I am playing in a campaign that has me at a 30AP army before I have even played one game. On the painting block for this weekend/week will be these new HOTT units.
A little sparse and a bit more sporadic than I intended but hopefully something sparked your interest.