Ok, there is no apology I can attempt that will justify forgiveness for that subject line.
In reality I felt there were a few updates due but nothing justifying what I consider a full update. So thank you very much for automatic update.
Obviously the Well room is finished. As a happy coincidence (and honestly something I expected) my base coat of black dissolved the glue so the buckets were removed to enable painting.
I opted for the usual paint scheme with the deep dark well providing a bit of ambience. The painting of the well let me see capillary action two-fold. First the very liquid paint flowed through gaps to the base and then to the lowest level (the well). Following that, the capillary action caused the liquid to flow via osmosis into the plaster bricks and actually move back up against gravity to disappear into what tile absorbed the paint.
Alright, I know that is a statement that would even make a science teacher yawn and click next on the browser.
Also finished is another end piece. This make my fifth piece. Barring the secret door, this means I have enough pieces to end all potential corridors now. Bear in mind the NOW. As I build more rooms, corridors with intersections, and random secret doors the end piece requirement will continue to grow.
On the recently assembled block I have a couple of corners and a corridor section. Not visible on the corridor is the lever…oh wait, that is because it is detached. I intentionally didn’t glue it down to make sure it was properly painted.
On the painting bench we see another room – the Throne Room. I intend to add a banner behind the raised dais. The main intention is for a miniature with an integral throne to use this as his boss room. I may also build a removable throne for this room too. The corridor section shows off a unique looking piece making use of the small fieldstone bricks. What it is supposed to be is vague but it meets the criteria of a “trick” as per the game design I am pondering. I also threw together a couple of filler corridor sections. The last update had me wishing for some small corridor sections to make pieces fit better so with a bit of foam I made it happen. These pieces also mark the last of my foam supply being used up so no more sections until I hit the hardware store.
Finally I include the obligatory “action” shot although it really lacks action.
It was asked of me when the first battle report on these tiles will be done. To answer that I will say the next games night. My wife and I have tried to do some games nights with another couple and I have some functional versions of cards to give my basic game a test. Soon my dear readers you will see a report showing these tiles in action and maybe a few glimpses into the cobwebs of my subconscious where my draft rules reside.
Hopefully something was inspiring here. If nothing else it forces you to ponder the deep recesses of your mind to middle school/junior high science class. Seriously if you learned anything there I am impressed as most folks I know spent that time drooling over their coed-classmates.
So this evening I finished off the storage room and a few other modules (yes those pictures will follow, let me ramble for now) and wondered to myself, just how does this all look together. So I took the time to lay the modules out on the rug in my work area. Naturally my table is loaded down and I couldn’t be bothered to take the trips up the stairs for a prettier background.
Apologies for the rug, it is rather LOUD.
Although not too far into the project, I do have a sizeable collection of modules thus far. I have 4 finished end pieces (including stairs), 6 corridors, 2 corners, a four-way intersection, and two rooms. Oh yes, and a portcullis and door. Oh, and 8 treasure tokens (not pictured). Whew, that is a lot to look at. It all packs away nicely on a single shelf though, so it is tough to see how much there is.
Once a few models (and the treasure) are added it looks like a lot more.
When all is laid out, the treasure really blends in…a good thing since it was the effect I was aiming for. The miniatures seem to fit too, well except for those awful bases. I really do need to figure out what I am going to do for them. I want to keep them flexible for other uses (and was intending to add flock to the sand) but they seem out of place in the dungeon. Then again, it also helps them to pop out since otherwise they do blend in well with my muted colour choices.
A close-up of the storage room. Wait, why is that module behind it?
Remember regular readers I mentioned a secret in this room.
A secret door.
And for a few more close-ups.
From behind the secret door is barely obvious, and only then if you know what to look for. Excellent work by Mr Hirst on this mold.
I think this room turned out very well and creates another dynamic combat room. The addition of treasure makes it even more crowded, but there is still enough room and good cover from any approaches.
I do have a few other modules on the go as well. Below are pictures of another room (the Well) and another dead-end.
And close-ups of the well with the elven mage for scale.
A couple of buckets add to the character, but I am regretting gluing them down. I expect they will break during painting which is sad as I have not had too much luck in popping those out without breaking them.
I have to say I am enjoying the set-piece approach this project allows. Plus, forcing myself to paint them when I have enough done keeps each stage small and manageable and the project on track. The part I like is planning each piece and the new elements I want to introduce. So while plain corridors can get boring, and adding odds and sods stays fresh for only so long, the new ideas like tapestries, spider webs, libraries, and so forth keep the project fresh. The next room in the works is a small throne room/audience chamber that will have quite a few different elements. After that it is back to plain old corridors and corners…with the embellishments I mentioned.
Hopefully something here inspired you today, if nothing else to plan your own modular dungeon.
Ok, maybe a bit too obvious, but I have a few models recently finished that might have a nickname of Eddie.
These are all Bones figures. The first batch work of Bones I have done. The mold lines were a bit fiddly and I will be honest in saying I didn’t really bother in taking most of them off.
I did clean most of the mold lines off of the Mummy Captain but I painted him to resemble a Pharaoh so I shall probably make him a boss type monster.
As the basic mummies show, I made some difficult choices on colour. I actually had these painted to the same colour I have seen on mummies on display in museums. But to be honest, it didn’t quite look right. So I went with the stereotype and out came the white wrappings. I also elected for colourful clothing, and didn’t really drab it down too much. All the bronze is suitably corroded though. I am very happy with that effect, my first time trying it and a very realistic looking result I think. A bit washed out in the photos though. I might try breaking out the old printed wall backdrop to get better colour display and less wash-out.
Of course the gratuitous action shot shows our intrepid heroes facing the wrath of the Mummy. I went pretty silly for their support in that I have a few scarab swarms ready for paint.
Hopefully something inspired you today, if nothing else showing what about 3 hours of work can get you.
I have had some spare time to work on miniatures these past week so have quite a few things to show off.
As the title implies…the Gauntlet is finished.
Although it is bigger than the other pieces thus far, it isn’t a departure at all. The colours and techniques remained the same. Well almost. First I had to add in the repair where the metal part of my brush scraped off paint stage. That is almost as fun as it sounds. Second I added in a bit of blood spatter and staining. The picture below shows the gore-stained pillars from an unknown number of previous ambushes.
But wait…there’s more.
The doorway module is finished. I am very happy with the rust effect and how the piece fits on and blends in well enough while still being removable. There is a bit of tragedy to report. As I put away this piece following the picture the door fell five feet to concrete. End result is the corner of the door is chipped. Yes, I was as surprised as you likely are. In the words of Marvin the Martian: where was the earth-shattering boom? I guess I did hit the nail right for a solid mixture. The door is not ruined but will require a repaint.
The portcullis module is also finished. I see now my rust wash pooled on one brick and should be cleaned. I do ask you astute readers: does it seem believable as iron bars?
So that wraps up the post for today…wait, the ACTION SHOT:
With the Gauntlet complete I have a good central piece to showcase the modules thus far. Obviously this isn’t all of them as I only had limited space. Although the odd modules don’t line up exactly perfect, I am happy with the effect and look. Pictured here the adventures (Reaper miniatures including: Harley Brimstone, Anirion Wood Elf Mage, Astrid Female Bard, and Brother Roberto) face hordes of monsters (Games Workshop goblins and skeletons and Reaper Barrow Warden Mystic).
And I will not play it up too much, but I do have several other pieces in the process of being painted. The one I will show today is my second room: the store-room.
A fairly dynamic room I think it will make a good location for combats. Having learned my lesson of fiddly painting with the Gauntlet, all the pieces are removable for painting and I will permanently anchor them once painted. There is also a secret in the room, I encourage you to find it.
And kind of an action shot showing off another work in progress, Shaerileth Spider Demoness. I have opted for a colour scheme reminiscent of the very large spiders we get around here and where I grew up. We called them humpbacks but I guess they are European orb spiders. Although, the size is much larger than my research turned up: I have seen some that are the size of a thumb (3cm/over and inch) sized body. The mottled brown pattern will not be as ominous as a black widow, but hopefully it will make most arachnophobes shudder.
Hopefully something inspired you today, and remember, if you see a giant creepy looking animal make sure to take pictures so you can replicate it in miniature.
AKA – one project done.
I had a some time and motivation so the last unit of horse got finished for the Early Achaemenid Persians.
Actually looking at them now, I notice I am missing the bronze bling-bling on the halters.
But now this means the Persians are complete. Behold the might of Darius and tremble:
Although not the best photography, I feel this captures the size of the army. Being only mostly large bases, this army has a much bigger foot-print than say the Early Imperial Romans. It also causes blindness from sheer over-use of colour.
A short update today, but a big one for counting a project complete.
Hopefully this will inspire you to at least power through that half finished project that has haunted you. Now with them complete that means my yearly list of…oh, well maybe I am still a lot behind.