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Lurking on the Fringes

It has been quite the long gap in posts, and I am sure more than a few people will be surprised to get a messaging popping-up on an update on this blog.

I have been quite busy with work and social activities the past couple months with little time for hobby stuff.  I have managed to squeeze a bit of time to play 40K in, but mostly because I was asked to take part in a league that has games every two weeks (so fairly easy to manage).  Today’s update is mostly a few odds and sods that I have been working on, with absolutely nothing having been completed.

Games Workshop Tau Piranha.

Games Workshop Tau Piranha.

As 40K has been the bulk of my hobby time, a few of my Tau models have been getting some paint.  Although the basic hull is about 90% done, this needs a lot of work.  The white is fairly smooth, I just need to clean up the mess from my black-lining and of course paint the crew and compartment.

 

I have enjoyed playing my Tau and I did buy a few models, but I have committed less than $100 to this army between getting models in trade and on sale.

Sci Fi urban terrain.

Sci Fi urban terrain.

Sci Fi urban terrain.

Sci Fi urban terrain.

As the title picture shows, I have started a new terrain piece for the urban terrain.  I have decided to use some of the random plastic pieces from my junk box to make a power relay station which is also built on a piece of MDF.  I clad the outside in a foamcore wall and built the small out-building and have called it done.  There are a few other minor details but they won’t really look like much until it is painted.

 

Bugbear by Reaper Miniatures.

Bugbear by Reaper Miniatures.

Bugbear by Reaper Miniatures.

Bugbear by Reaper Miniatures.

Another couple WIP have been my Reaper figures.  I got quite the large assortment of Bugbear miniatures in Bones 2 and I have just started painting them.  I had put on the base coats on a few of them when I decided I wanted to build one up to finished on the skin tone.  At that point, I had a friend contact me and ask if I could teach him how to paint…that night.

 

So he brought over a few figs and I showed him a few techniques, but these bugbears were the most handy.  Between the different stages of progressive layering he was able to see how I paint and he even threw paint on a few while he waited for paint to dry.  By the end of the night he had a good enough for table-top miniature for his paladin character in the weekly DnD campaign he is playing in.  He also decided to gift a few minis to his group and my box of Bones turned up 3 members of the group for him, leaving him with just one more fig to get for Christmas gifts.  As for the bugbear, I will still need to finish his armour and make his fur stand out more with highlights and a wash.  And the weapon of course needs lots of work too.

Stone Lurker by Reaper Miniatures.

Stone Lurker by Reaper Miniatures.

Stone Lurker by Reaper Miniatures.

Stone Lurker by Reaper Miniatures.

Also getting a bit of paint is the Roper.  Reaper calls it a Stone Lurker to avoid lawsuits, but it is obviously the iconic underground horror the Roper.  I am not sure what else I want to do with this guy.  A wash or two on the tentacles will tone them down for starters and I am not very happy with the mouth on top.  The eye needs a bit of work too.  In other words, it is very much still a work in progress.

I have always been fascinated by that monster since I was a kid and I loved the artwork in the AD&D Monster Manual as a kid.  Something about it just seemed so unnatural and weird.  Funny thing is, I have never faced one in a game nor have I used one as a monster in a game I ran.

Anyhow, now that I have a painted miniature, maybe it will make an appearance at some point in a game.

So a bit of a short post with a lot of variety, but hopefully still inspirational.  If nothing else, it shows that even with a long hiatus from hobby time it is possible to jump back into things.

Retro Vengeance

Or at least Avengers anyways.

I painted these models quickly yesterday for a game of Warhammer 40K I was supposed to play today, but sick kids ended-up having me cancel the game.  Oh well, at least they still look good.

Games Workshop Dire Avenger Exarch circa 1994

Games Workshop Dire Avenger Exarch circa 1994

Games Workshop Dire Avenger Exarch circa 1994

Games Workshop Dire Avenger Exarch circa 1994

Games Workshop Dire Avenger Exarch circa 1994

Games Workshop Dire Avenger Exarch circa 1994

This marks the third time these guys have been painted.  I stripped them twice  before and they sat unpainted in my box of Eldar for quite a number of years.  I still need to finish the bases.  Both flocking and painting the edges.

I had trimmed most of these years ago but I forgot I bought a few additional Avengers in a separate purchase and apparently I didn’t trim the flash or mold lines at all on those.  Oh well, it isn’t noticeable from a distance.  I might go back and clean the offending models up.

Games Workshop Dire Avengers circa 1994.

Games Workshop Dire Avengers circa 1994.

Games Workshop Dire Avengers circa 1994.

Games Workshop Dire Avengers circa 1994.

Games Workshop Dire Avengers circa 1994.

Games Workshop Dire Avengers circa 1994.

The fluff behind the Eldar always struck me as fascinating.  They are a mentally (and psychically) advanced race that has chosen to focus on dedication to different aspects/professions.  The Dire Avengers are one such profession, although not all professions are military.

In the background the uninhibited lifestyle they had lived, before the current period, created an entity composed of passion and vice that fed on the souls of dying Eldar.  The only survivors of this cataclysm were the Puritan-like exiles who fled the unwholesome society before this destructive birth of the demon Slaanesh.

That said, they seemed very dour and no nonsense.  The published colour schemes for the Eldar always struck me as oddly contrasting to that background: they are very brightly coloured.  These Aspect Warriors are supposed to be blue so I decided to go with a black base and gradually build up to blue but still keeping them dark and somber.  I feel that my colour scheme was a success.

To get an idea of the garish colours used, check out the internet and see.  I hesitate to show pictures as my Persians have already assaulted the eyes of my regular readers enough.

Games Workshop Dire Avengers circa 1994.  Necromunda Escher Ganger and Hired Scum.

Games Workshop Dire Avengers circa 1994. Necromunda Escher Ganger and Hired Scum.

The action shot shows a couple of gangers desperately trying to hold the line against advancing Dire Avengers.  Things look grim for these two.

Hopefully something inspired you today, if nothing else to try dusting off those old minis and give a new paint scheme a shot.

Car Shopping and other nonsense

Ok, maybe not car shopping per se, but I did get a few new vehicles for my sci-fi urban terrain.

Honest John's Cars.  Very few miles and only one living owner.

Honest John’s Cars. Very few miles and only one living owner.

Widow poses for a selfie.

Widow poses for a selfie.

Truck to scale as it is a large crew-cab truck.

Truck to scale as it is a large crew-cab truck.

While the wife was in the big city, she managed to find a shop that specializes in die-cast cars.  The truck is 1/43 while the car is 1/46.  Noting the side by side comparison it does make the truck look a bit bigger and the Tempo/Topaz look a bit smaller.  Either way, I think they are fine…the truck looks a bit bigger while the car looks a bit more compact.

The best part of these vehicles was the price: about $10 for the trucks and $6 for the cars.  Yes plural, I do have two of each.  At least one of those Tempo/Topaz will get the Mad Max treatment.

In addition to the new vehicles I did manage to finish  another building.  There is also one on the assembly line.  I am very impressed with how quickly these can be turned out for a pretty good result.

Sci Fi urban terrain.

Sci Fi urban terrain.

Sci Fi urban terrain.

Sci Fi urban terrain.

Sci Fi urban terrain.

Sci Fi urban terrain.

Sci Fi urban terrain.

Sci Fi urban terrain.

Sci Fi urban terrain.

Sci Fi urban terrain.

Sci Fi urban terrain.

Sci Fi urban terrain.

Sci Fi urban terrain.

Sci Fi urban terrain.

Again, a simple little showcase with a few miniatures I had kicking around.  The last building is the newest one.

Finally I do have a few 40K figures that got some paint recently too.  These are Pathfinders from the Tau army, a scout unit.  So I felt ghillie suits were a good match for them.  Yes, even the flying drones have ghillie suits.  These will likely be the OPFOR to the small special ops team I have (including Deano and Widow above) when not used in 40k.

Games Workshop Tau Pathfinders.

Games Workshop Tau Pathfinders.

Games Workshop Tau Pathfinders.

Games Workshop Tau Pathfinders.

Games Workshop Tau Pathfinders.

Games Workshop Tau Pathfinders.

Quite the eclectic mix for the update today, but hopefully no less inspirational.  If nothing else, I hope you too are encouraged to look at other hobby stores to find material for your selected hobby.

Walking Wounded Complete

I found a bit of time and I managed to get the greaves finished for the Dreadnought project.  Coincidentally, I received a message shortly afterwards from the new owner asking how it was going.  I wanted to keep it for a day or two to ponder and look over for missed points, but he was eager to get it and wanted to get to work on making it more chaotic.  So I snapped the pictures below to have a record of the greaves.

Dread_update51 Dread_update52 Dread_update53

I did a simple shape, curved and cut to account for the slant of the legs.  I mounted them on a piece of stand-off armour to still allow movement of the knee joint.  I left the gap intentionally.  For those familiar with how modern armour works, spaced armour provides more defense against high energy weapons.  The first use where the track guards used by the Germans in WWII when they realized it actually saved the tanks.  I won’t bore you with physics (Google can help with that) but basically the air-gap means the weapon system loses energy on the first layer and can’t even damage the next layer.  For a battlefield with lasers and death rays, I figure the most vulnerable part of this vehicle would use something similar.

In trade for this beast, I received a few models pictured below.  These will likely see double service.  In addition to their intended use as 40K miniatures, they will likely become the opposition forces for the special ops team I have on the to do list.

Tau1

With the putty out for the gap filling, I also finished off a sculpt I had in progress.  The aspiring champion for my possessed chaos space marine unit.

Obligatory orange cup shot.

Obligatory orange cup shot.

Possessed2 Possessed3 Possessed4

The first thing that should be obvious is I have gotten lazy with my photography again.  Poor lighting, washed-out details.  Oh well.

I went with a reptilian/insectoid type scaling/chitin look.  It does tower over most other models as the other possessed model shows.  I think he will make the squad much more intimidating.

So a bit of a dog’s breakfast today, but hopefully something was inspiring in these snippets and scraps of the ongoing projects.

Walking Wounded Part Four

With the kids busy with a clean and organized play-room (yes, that was daddy’s doing) I was able to find the time for the dreadnought.  Well, not quite finished.

As the soon to be owner wanted to kit-bash on a sarcophagus onto the front, it is left unfinished.  Likewise, the close combat weapon and arm is not attached and can be taken apart into 3 pieces for ease of painting.  I also didn’t go too crazy on the nurgle aspects to allow him some play, he was saying he wanted to use some greenstuff he has, so I will leave him to that.  The gouges and rough edges will suffice for my contribution to a rusted and broken machine.

Dread_update41 Dread_update42 Dread_update43 Dread_update44

As these pics show there are a few gaps in the edging to be filled.  I added crude hinges to the foot joins and a complicated looking (although very easy to build) toe assembly.  Obviously the greaves still need to be added too, but the toe and leg details won’t be very visible with those bulky pieces in the way.  And I also missed one piece of edging and I still need to gap fill the edging joins.

The request for a change of weapons came.  Instead of the initial idea of a power-scourge, he wanted to go with a thunder hammer instead.  So I pieced one together via lamination.  A bit of creative mindless sculpting to show a demonic weapon and presto.Dread_update45 Dread_update46 Dread_update47 Dread_update48

A very productive day all told between getting the kids an organized play-room and (almost) finishing off this miniature.

Hopefully something inspired you today, if nothing else how a bit of green-stuff can help fix any ham-fisted errors on building.

Walking Wounded Part Three

It has been quite a while since I have found time to do hobby stuff.  Between a plague descending on my house and the Christmas activities that make my work pretty much a write-off for December…well I actually had work that needed to be done this December.  Long story short, I haven’t had much time to play with toy soldiers.

Well, I have taken the time to get a bit of progress done on the Chaos Dreadnought.  The pictures show the legs are now attached, but green-stuff filling needs to be done at the hip coupling.

Chaos Dreadnoughts aren't big fans of leg work-outs.

Chaos Dreadnoughts aren’t big fans of leg work-outs.

A close-up of the legs shows the gaps that need filling and the start of the knee joints.  I will be filling in with green-stuff across the two discs and detailing an articulation point on the back.  The feet and greaves (what else would you call reinforced leg armour on a walker) still need to be done.

Close-up of the legs in progress.

Close-up of the legs in progress.

Part of the reason I haven’t made as much progress was wasted time looking for a hole-punch.  We had a nice 3-hole punch that worked ok, but the wife told me we didn’t have a single hole-punch.  Well the 3-hole punch is AWOL but in looking for it I found a single hole-punch.  It works very nice.

Anyhow, I have started on some of the putty-work to fill gaps and smooth transitions.  The lascannons are more or less done now.

Dread_update34

And the piece that had just finished getting the basic shape done is the powerpack/engine.  My soldering iron was heating up very fast and I spent a lot of time with fiddly placing of the radiator vents so that explains the brown scorch marks.  On the other hand, the eventual owner was saying he wanted to do a nurgle dreadnought (that is the Chaos god of death and decay) so the melted spots can function as either rust or melting…very much in line with the theme.

Dread_update33

A short update today, but hopefully useful to some readers out there.  I found myself reviewing the APC build a while back and it is impressive seeing how that came together and once this is finished I am sure it will be similar.

Hopefully something inspired you today, and if another post doesn’t make it, Merry Christmas to you.

Walking Wounded Part Two

Work has kept me busy the past few weeks but I did manage to find some time to do a few things on the Chaos Dreadnought project.

Oblique hull.  Oooh, artistic.

Oblique hull. Oooh, artistic.

As shown above I have started some of the detailing work.  Filling and touch-ups are needed with greenstuff and of course some of the more crazy chaos type icons are outstanding.

Power scourge arm detailed.

Power scourge arm detailed.

Lascannon detailed

Lascannon detailed

Both arms are coming along as well.  The lascannon housing has an ugly looking seam right now, but with some putty it will look very nice I am sure.  The joins between the edging are pretty obvious in this picture, again something a little putty works wonders on.

The power scourge arm will have some detailed articulation added in at the elbow and under the shoulder.  There is an ugly seam/sanding spot on this too that will get some putty TLC.

Propped-up hull

Propped-up hull

Propped up hull with figure for scale

Propped up hull with figure for scale

The leg joins have been crudely shaped out and just need a bit of “welding” and putty details to attach them.  First though, the legs need detailing.  The final parts of structure to be built will be the engine, leg details, feet, and leg armour.

A short update today, but hopefully no less inspirational.  For those who are wondering how easy it is to scratch-build, hopefully this has given you that nudge to give it a whirl.